SLaVE: Update

Milwaukee, Wisconsin, September 12th 2014

Thanks to the overwhelming support for SLaVE, the Limited Limited Edition is already sold out. The Limited Edition is currently still available, although the run is already more than 25 percent sold out and selling quickly. To ensure you get your copy of SLaVE, please make sure you preorder, as we believe the entire run will sell out before the game is released.

SLaVE: Isotope's Next Dreamcast Project Unveiled

Visalia, California, September 9th 2014

To celebrate the 15th Anniversary of the Dreamcast, Isotope and GOAT Store Publishing is proud to announce a new game collaboration with developer Jay Townsend for a new game, SLaVE.

First person shooters have dominated the video game industry ever since Wolfenstein was introduced in the 1992, becoming more technologically advanced each step of the way. Modern gamers expect mission objectives, realistic weapons, and online deathmatches. But what if a game instead went the opposite way, mixing the addictive simplicity of early 80s arcade games?

Enter SLaVE. This is what happens if Robotron 2084 and DOOM got together and had an illegitimate lovechild. SLaVE is the timewarp of 1984's aesthetic and 1994's tech to make a game that is uniquely 2014. It is relentless neon arcade blasting action from a first-person tech utilizing features in the extended DOOM engine 3DGE that gamers could only imagine in 1984, or 1994 for that matter.

SLaVE will offer 100 levels of intense blasting action and a pulse-pounding soundtrack to go with it. It's just you, the SLaVE in the world behind the code controlled by MaSTER and whatever it throws out to stop you. Will you rise, or remain a SLaVE forever?

Only 484 copies of SLaVE will be sold: 400 "Limited Edition" games containing a mini-poster for $20.84 and 84 "Limited Limited Edition" game copies including an exclusive extended manual, oversized arcade "token" and two mini-posters for $30.84. Once these are sold out, transmission will be complete - no further copies will be produced. Production is currently expected to be completed in April of 2015.

Prepare for destruction instruction.

Pre-order your copy now!

Limited Edition Pre-Order

Limited Limited Edition Pre-Order SOLD OUT!

Corbin Tyler Annis & Jay Townsend
Isotope Softworks

Dan Loosen & Gary Heil
GOAT Store Publishing


Originally sent to Dreamcast Scene, http://www.dreamcast-scene.com/

About Isotope Softworks

Isotope SoftWorks is a fiercely independent creative multimedia studio best known for their video game work. Formed in 2005, Isotope SoftWorks partners with creative talent across the world to design original games based on retro technology. In 2011, Isotope (then named TDGMods) coded their GPL-licensed tech 3DGE. Based in Visalia, California, Isotope continues to work in conjunction with budding developers across the globe.

About GOAT Store Publishing

GOAT Store Publishing is the independent publishing label of the GOAT Store, LLC. In 2003, the company released Feet of Fury, the first independent Sega DreamcastTM game. Since then, GOAT Store Publishing has worked to help bring multiple independent retro-game projects to market. The GOAT Store is headquartered in Milwaukee, Wisconsin, and works with development studios worldwide.

About 3DGE

3DGE is the third line continuation of the EDGE game development engine. Standing for Enhanced DOOM Game Engine, the 3DGE engine allows developers to do things unimaginable with the original DOOM engine. Versatile and open source, 3DGE is the engine behind SLaVE and also the upcoming original Sega Dreamcast game Hypertension: Harmony of Darkness.

Isotope / GOAT Store Publishing Dreamcast Trailers

 
 

Other products from GOAT Store Publishing

Cool Herders
 
Feet of Fury
 
Inhabitants
 
Irides: Master of Blocks
 
Maqiupai
 
5-Pack Special
 

We are "redreaming" the GOAT Store Publishing web site. Check back in the future for more updates.